#pragma once

#define FORCE_NKRO

#undef DISABLE_RGB_MATRIX_SPLASH
#undef DISABLE_RGB_MATRIX_MULTISPLASH
#undef DISABLE_RGB_MATRIX_SOLID_MULTISPLASH

#define RGB_MATRIX_FRAMEBUFFER_EFFECTS

// #define DISABLE_RGB_MATRIX_SOLID_COLOR
// #define DISABLE_RGB_MATRIX_ALPHAS_MODS
// #define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
// #define DISABLE_RGB_MATRIX_BREATHING
// #define DISABLE_RGB_MATRIX_BAND_SAT
// #define DISABLE_RGB_MATRIX_BAND_VAL
// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
// #define DISABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_SAT
// #define DISABLE_RGB_MATRIX_BAND_SPIRAL_VAL
// #define DISABLE_RGB_MATRIX_CYCLE_ALL
// #define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
// #define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
// #define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
// #define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
// #define DISABLE_RGB_MATRIX_CYCLE_PINWHEEL
// #define DISABLE_RGB_MATRIX_CYCLE_SPIRAL
// #define DISABLE_RGB_MATRIX_DUAL_BEACON
// #define DISABLE_RGB_MATRIX_RAINBOW_BEACON
// #define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
// #define DISABLE_RGB_MATRIX_RAINDROPS
// #define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// #define DISABLE_RGB_MATRIX_TYPING_HEATMAP
// #define DISABLE_RGB_MATRIX_DIGITAL_RAIN
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
// #define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
// #define DISABLE_RGB_MATRIX_SPLASH
// #define DISABLE_RGB_MATRIX_MULTISPLASH
// #define DISABLE_RGB_MATRIX_SOLID_SPLASH
// #define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH

#define QMK_KEYS_PER_SCAN 4

// #define RGB_MATRIX_KEYRELEASES

#define NO_ACTION_ONESHOT
#define TAPPING_FORCE_HOLD
#define IGNORE_MOD_TAP_INTERRUPT

